Fish Game Index · Update History
Patch Notes
Track major FISH! updates, balance changes, fixes, and new content without digging through a long announcement feed. Search by feature or filter the timeline to see the changes that matter to your playstyle.
Showing recent documented updates.
Recent update timeline
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1.2.6MajorPyramid Update›
Player impact: opens a new progression area, adds a large quest batch, expands gear, and fixes important Leviathan and mobile issues.
- The Twilight Realm became officially accessible.
- Leviathan drops can be sold to an NPC.
- More than ten quests and new gear were added.
- The mobile “E” enchant bug was fixed.
- Leviathan health should no longer appear empty when one hit remains.
1.2.5ContentLeviathan Battle Improvements›
Player impact: makes the boss health clearer, improves scaling fairness, and rewards every participant after a successful clear.
- Added a visible Leviathan health bar.
- Health scaling now uses players at the event instead of everyone in the instance.
- Health percentage remains stable when players join or leave.
- Damage now applies when the catch is reeled in, not when hooked.
- Every participant receives a Badge of Honor after defeating the Leviathan.
- Eligible rarity rolls are 10% more likely to hook a Leviathan part.
1.2.4BalanceEconomy and Quest Corrections›
Player impact: normalizes sell values, improves the reward for top-rarity catches, and reduces quest softlocks.
- Fish pricing became more standardized and consistent.
- Some mid-rarity prices were reduced while the rarest fish gained significant value.
- Harrison’s gator quest moved to the new quest system.
- Alien-related quest changes were made to prevent softlocks.
1.2.3ContentLeviathan Rewards and Secrets›
Player impact: improves Leviathan rewards, raises the rod’s capacity, and adds two Secret fish.
- Leviathan Rod maximum weight was increased to match the Pharaoh rod.
- Lower-player-count Leviathan health increased slightly.
- Tear drop logic changed so everyone at the event has a chance to receive one.
- Two new Secret fish were added.
- Leviathan timing was adjusted toward one global spawn every two hours.
1.2.2FixLeviathan Tuning and Fixes›
- Lowered Leviathan health significantly.
- Added a quest indicator to Petey and more Alien Quest safeguards.
- Prevented Sea Events from flashing.
- Nerfed the Soft Shelled Turtle and raised the Cleanerfish price.
- Added two skins for Giuseppe’s boat.
1.2.1FixProgression and Lava Fixes›
- Attempted fixes for Lava Zone access issues.
- Restored Index progression behavior after the major update.
- Addressed version mismatches that could display different fish between players.
1.2.0MajorLeviathan Update›
Player impact: introduced a boss-event loop, expanded quests and boats, and added crafting as a new progression system.
- Added the Baby Leviathan boss event.
- Introduced a new quest system with more than twenty quests.
- Reworked boat statistics and made every boat upgradeable.
- Added boats, a rod, crafting, relic combining, Secret fish, and a modifier collection list.
1.1.3ContentHomepoints, Bounties, and Persistence›
- Bounties now remove the lowest-value eligible fish when turned in.
- Homepoints can be saved and used when entering the world.
- Fixed Android and iOS NPC interaction problems.
- Each completed Index now grants +15 Luck.
- Added more persistence, equipment-security, boat, and quest fixes.
1.1.1–1.1.2ContentEaster Event and Enchanting Pity›
- Launched and tuned the Easter Event.
- Added an enchanting pity system that guarantees a red enchant after enough attempts, based on relic rarity.
- Improved quest recovery and reduced softlocks.
- Made potion timers persistent and later capped them at two hours.
- Caught fish began counting toward quest progress.
1.0.5–1.0.9SeriesSaint Paddy’s Event and Inventory Scaling›
- Ran the Saint Paddy’s mini-event across multiple patches.
- Raised higher-rarity fish XP, improving Luck-based leveling.
- Added distinct fishing icons for Ultimate Secrets, Relics, and event items.
- Allowed Whirlpool events inland and increased the maximum simultaneous whirlpools.
- Introduced a fish inventory limit, then raised it from 300 to 1,000.
- Delivered numerous boat, bounty, weather, quest, and stability fixes.
1.0.1–1.0.3FixesRelease Stability and Save Recovery›
- Strengthened save-data integrity and automatic quest-item recovery.
- Overhauled boat ownership around player-exclusive objects.
- Improved mobile performance, rod orientation, fog, NPC movement, and timed enchantments.
- Buffed the Alien Rod and prevented Powerful Relics from rolling common enchants.
- Adjusted Speedy and Pharaoh rods in a balance hotfix.
1.0.0ReleaseFull Release›
Milestone: FISH! moved from its rapid public beta cycle into version 1.0.
- Official full release of FISH! in VRChat.
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Early development archive
Version and release date
Update history can change when developers publish clarifications or hotfixes. This page independently condenses the documented TrickForge Studios announcements collected in the WikiFish Patch Notes reference, checked September 18, 2026.